They say it got smart: a 2008 review of the PS3
The revolution will not be televised, it will be downloaded an update at a time
Back in the crazy days before the current generation of gaming consoles, the console you bought at retail was the console you had for the life of the hardware. My SNES acts exactly the same now as it did when it was first released, and outside of the addition of Xbox Live, the first Xbox system remained largely unchanged throughout the hardware's life cycle. Those days are long over, and now which version of Sony's PlayStation 3 that you bought is only one part of the equation: welcome to the firmware wars.
The PS3's Protean design
No console system has changed so dramatically in the time since its launch as the PlayStation 3. We rather notoriously gave the 60GB model a six when it was first released, and we stand by that rating—the system just felt undercooked. What player of high-definition media can't display content in 720p? Also, the lack of background downloading felt like a drag when we tried to use the online store. And the games were mostly terrible; there wasn't anything that looked as good as the titles on the then-mature Xbox 360, much less any evidence that the PS3 was as powerful as Sony had promised. Remember, this was the system that had been hyped from here to eternity, so it was easy to feel let down by Sony's anemic launch offerings. The PS3 never became hard to find, the price cuts began sooner than expected, and the system has been trailing both the Xbox 360 and the Nintendo Wii almost every month since it has been released.